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Impact of a virtual reality-based simulation on empathy and knowledge toward Misophonia

dc.contributor.authorLopes, Inês
dc.contributor.authorSimões De Almeida, Raquel
dc.contributor.authorMarques, António
dc.date.accessioned2024-12-02T16:29:12Z
dc.date.available2024-12-02T16:29:12Z
dc.date.issued2023-06
dc.description.abstractVirtual Reality (VR) is considered a powerful resource for developing empathy and pro-social behaviors since it allows individuals to experience a situation that is close to reality from another person's perspective. This quasi-experimental study was designed to measure the impact that a VR simulation which mimics the experience of misophonic symptoms, while performing a cognitive task, has on empathy and knowledge for this condition, compared to simply reading the descriptive vignette of the same simulation. The sample consisted of 98 higher education health students, randomly assigned to the experimental and control groups. The impact of the program was measured by filling out questionnaires on levels of empathy and knowledge about misophonia. Both methods (VR and vignette) were effective. However, the vignette proved to be more effective in some domains. These results suggest that not only VR, but also vignette texts may be interesting strategies for increasing empathy and knowledge towards people with misophonia in this population.pt_PT
dc.description.versioninfo:eu-repo/semantics/publishedVersionpt_PT
dc.identifier.citationLopes, I., De Almeida, R. S., & Marques, A. (2023). Impact of a virtual reality-based simulation on empathy and knowledge toward Misophonia. 2023 6th Experiment@ International Conference (exp.at’23), 128–134. https://doi.org/10.1109/exp.at2358782.2023.10546205pt_PT
dc.identifier.doi10.1109/exp.at2358782.2023.10546205pt_PT
dc.identifier.eissn2376-6328
dc.identifier.urihttp://hdl.handle.net/10400.22/26603
dc.language.isoengpt_PT
dc.publisherIEEE Xplorept_PT
dc.relation.publisherversionhttps://ieeexplore.ieee.org/document/10546205pt_PT
dc.subjectVirtual realitypt_PT
dc.subjectMisophoniapt_PT
dc.subjectEmpathypt_PT
dc.subjectKnowledgept_PT
dc.subjectVignettept_PT
dc.titleImpact of a virtual reality-based simulation on empathy and knowledge toward Misophoniapt_PT
dc.typeconference object
dspace.entity.typePublication
oaire.citation.conferencePlaceÉvora, Portugalpt_PT
oaire.citation.endPage134pt_PT
oaire.citation.startPage128pt_PT
oaire.citation.title2023 6th Experiment@ International Conference (exp.at'23)pt_PT
person.familyNameSimões de Almeida
person.familyNamePereira da Silva Marques
person.givenNameRaquel
person.givenNameAntónio José
person.identifier1776356
person.identifierU-7458-2017
person.identifier.ciencia-idBC1D-085F-F01E
person.identifier.ciencia-id8811-40B4-D5FC
person.identifier.orcid0000-0003-4703-1712
person.identifier.orcid0000-0002-8656-5023
rcaap.rightsclosedAccesspt_PT
rcaap.typeconferenceObjectpt_PT
relation.isAuthorOfPublication66c4b88b-b458-49c0-8db9-da5d944ffd58
relation.isAuthorOfPublicationaf6a03ee-cd62-426a-980a-b5c92c4b46d5
relation.isAuthorOfPublication.latestForDiscovery66c4b88b-b458-49c0-8db9-da5d944ffd58

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