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Abstract(s)
Este projeto de intervenção realizado no ISCAP com a colaboração do Gabinete
Alumni e Carreira, propĂŽs-se a criar um programa de desenvolvimento de competĂȘncias
de empregabilidade. Recorrendo a anĂĄlise empĂrica e teĂłrica percecionou-se que uma das
competĂȘncias mais necessĂĄrias de desenvolver Ă© a de comunicação, nomeadamente na
vertente do public speaking. Tendo isto em vista, definiu-se um ambito estratégico : criar
um programa capaz de desenvolver competĂȘncias de public speaking.
Este ùmbito concretizou-se através da implementação de uma edição piloto com
participantes alunos e alumni ISCAP. Neste programa realizaram-se sessÔes com recurso
a Realidade Virtual, onde cada participante seguiu um plano individualizado e onde a
avaliação da performance se realizou com base em óculos de Realidade Virtual e à app
Virtual Speech. Por outro lado, inspiradas na dinĂąmica do Toastmasters International,
realizaram-se sessÔes em grupo, onde cada participante assumia um papel diferente de
sessĂŁo para sessĂŁo, com o prĂłposito de consciencializar os mesmos para as diversas
vertentes do public speaking. A avaliação da performance foi realizada através de
dinùmicas de avaliação pelos pares. Ambas as sessÔes formam apoiadas por um conjunto
de suportes didåticos, com dicas e explicaçÔes sobre diversas vertentes do public speaking
Este programa concretizou-se com base num planeamento operacional, verificando-se
cada atividade, tarefa, procedimento e instrumentos a serem utilizados.
Com a implementação deste projeto, pela estratégia anteriormente mencionada,
foi possĂvel desenvolver as competĂȘncias de discurso em pĂșblico, na componente
percecionada pelos participantes do programa.
Todo o programa foi sujeito a avaliação por parte dos participantes, tendo se
verificado uma conformidade muito satisfatĂłria (100%) em termos de cumprimento da
finalidade definida para o projeto.
This intervention project carried out at ISCAP with the collaboration of the Alumni and Career Office, aimed to create a program to develop employability skills. Using empirical and theoretical analysis, it was realized that one of the most necessary skills to develop is communication, particularly in terms of public speaking. With this in mind, a strategic scope was defined: creating a program that was capable of devoloping public speaking skills. This scope was achieved through the implementation of a pilot edition with participants students and Alumni ISCAP, In this program there were sessions using Virtual Reality, where each participant followed an individual plan and where performance assessment was carried out using Virtual Reality glasses and the VirtualSpeech app. On the other hand, inspired by Toastmasters International dynamics, group sessions were held, where each participant assumed a different role from session to session, with the purpose of raising awareness of the different aspects of public speaking. Performance assessment was carried out through peer assessment dynamics. Both sessions are supported by a set of teaching aids, with tips and explanations on different aspects of public speaking. This program was based on operational planning, checking each activity, task, procedure and instruments to be used. With the implementation of this project, through the previously mentioned strategy, it was possible to develop public speaking skills, in the component perceived by the program participants. The entire program was subject to evaluation by the participants, with very satisfactory compliance (100%) in terms of fulfilling the purpose defined for the project.
This intervention project carried out at ISCAP with the collaboration of the Alumni and Career Office, aimed to create a program to develop employability skills. Using empirical and theoretical analysis, it was realized that one of the most necessary skills to develop is communication, particularly in terms of public speaking. With this in mind, a strategic scope was defined: creating a program that was capable of devoloping public speaking skills. This scope was achieved through the implementation of a pilot edition with participants students and Alumni ISCAP, In this program there were sessions using Virtual Reality, where each participant followed an individual plan and where performance assessment was carried out using Virtual Reality glasses and the VirtualSpeech app. On the other hand, inspired by Toastmasters International dynamics, group sessions were held, where each participant assumed a different role from session to session, with the purpose of raising awareness of the different aspects of public speaking. Performance assessment was carried out through peer assessment dynamics. Both sessions are supported by a set of teaching aids, with tips and explanations on different aspects of public speaking. This program was based on operational planning, checking each activity, task, procedure and instruments to be used. With the implementation of this project, through the previously mentioned strategy, it was possible to develop public speaking skills, in the component perceived by the program participants. The entire program was subject to evaluation by the participants, with very satisfactory compliance (100%) in terms of fulfilling the purpose defined for the project.
Description
Keywords
Realidade virtual Public speaking Desenvolvimento de competĂȘncias Avaliação pelos pares Virtual reality Skills development Public speaking Peer assessment
