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Authors
Abstract(s)
Descrição do desenvolvimento de um jogo em realidade virtual, tendo como foco principal o som, a sua importância, qualidade e implementação, como tentativa de elevar
o padrão atualmente em vigor para o som nos videojogos.
Fez-se o design da experiência, assim como listagens de assets a serem desenvolvidos,
tendo sido tratado depois da criação e implementação dos mesmos. Finalmente, realizaram-se sessões de teste, cujos resultados foram depois considerados para o
desenvolvimento de projetos futuros.
Para este desenvolvimento, utilizou-se o Unity como motor de jogo, FMod como middleware e Google Resonance como plugin de espacialização, tendo-se ainda
experimentado, mas abandonado, o uso do Steam Audio.
Description of the development of a virtual reality game, having as a focus the sound, its importance, quality, and implementation, as an attempt of elevating the current standard for sound in videogames. We worked on designing the experience, as well as listing the assets to be developed, having later created and implemented them. Finally, we conducted playtest sessions, whose results were then considered for the development of future projects. For this development, we used Unity as a game engine, FMod as the middleware and Google Resonance as the spatialization plugin, having also experienced, but abandoned, Steam Audio.
Description of the development of a virtual reality game, having as a focus the sound, its importance, quality, and implementation, as an attempt of elevating the current standard for sound in videogames. We worked on designing the experience, as well as listing the assets to be developed, having later created and implemented them. Finally, we conducted playtest sessions, whose results were then considered for the development of future projects. For this development, we used Unity as a game engine, FMod as the middleware and Google Resonance as the spatialization plugin, having also experienced, but abandoned, Steam Audio.
Description
Keywords
Design de som Áudio espacial Imersividade Realidade virtual Videojogos Desenvolvimento de jogos Sound design Spatial audio Immersivity Virtual reality Videogames Game development