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Boccia game simulator: Serious game adapted for people with disabilities

dc.contributor.authorFaria, Brigida Monica
dc.contributor.authorRibeiro, José Diogo
dc.contributor.authorMoreira, A. Paulo
dc.contributor.authorReis, Luis Paulo
dc.date.accessioned2019-12-03T17:07:46Z
dc.date.available2019-12-03T17:07:46Z
dc.date.issued2018
dc.description.abstractIntegration in the world of sport is one way for individuals with disabilities or motor disorders to feel more socially integrated, independent, and confident. Boccia is a Paralympic sport, which is increasingly getting more attention around the world. These facts have contributed to the objectives of this work. Including it in the serious games category enables to develop and rehabilitate the cognitive capabilities. The main focus was BC3 classification athletes (users with limited motor characteristics that require the use of an assistive device—a ramp, in this case). This paper describes a realistic Boccia game simulator adapted for people with disabilities that integrates a set of features that includes real physics and social features. These features can be used to enhance the interest of nonpractitioners of the sport and to improve the training conditions. The official Boccia regulation was added to the design of the simulator. The usability and approximation to the reality of the simulator were tested and validated based on the tests performed and data collected via a survey of users with no motor or psychological disorders. Realism and usability rating was almost excellent, and good results were achieved at the assessment of the game experience.pt_PT
dc.description.versioninfo:eu-repo/semantics/publishedVersionpt_PT
dc.identifier.citationFaria, B. M., Ribeiro, J. D., Moreira, A. P., & Reis, L. P. (2019). Boccia game simulator: Serious game adapted for people with disabilities. Expert Systems, 36(3), e12299. https://doi.org/10.1111/exsy.12299
dc.identifier.doi10.1111/exsy.12299pt_PT
dc.identifier.urihttp://hdl.handle.net/10400.22/15006
dc.language.isoengpt_PT
dc.relationFCOMP‐01‐0124‐FEDER‐037281pt_PT
dc.relationPEst-UID/CEC/00027/2015pt_PT
dc.relation.publisherversionhttps://onlinelibrary.wiley.com/doi/full/10.1111/exsy.12299pt_PT
dc.subjectBocciapt_PT
dc.subjectGame enginept_PT
dc.subjectHealth informaticspt_PT
dc.subjectMultimodal Interfacept_PT
dc.subjectSimulatorpt_PT
dc.subjectSerious gamespt_PT
dc.titleBoccia game simulator: Serious game adapted for people with disabilitiespt_PT
dc.typejournal article
dspace.entity.typePublication
oaire.citation.issue3pt_PT
oaire.citation.startPagee12299pt_PT
oaire.citation.titleExpert Systemspt_PT
oaire.citation.volume36pt_PT
person.familyNameFaria
person.givenNameBrigida Monica
person.identifierR-000-T1F
person.identifier.ciencia-id0D1F-FB5E-55E4
person.identifier.orcid0000-0003-2102-3407
person.identifier.ridC-6649-2012
person.identifier.scopus-author-id6506476517
rcaap.rightsopenAccesspt_PT
rcaap.typearticlept_PT
relation.isAuthorOfPublication85832a40-7ef9-431a-be0c-78b45ebbae86
relation.isAuthorOfPublication.latestForDiscovery85832a40-7ef9-431a-be0c-78b45ebbae86

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