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A Serious Games Platform for Cognitive Rehabilitation with Preliminary Evaluation

dc.contributor.authorRego, Paula Alexandra
dc.contributor.authorRocha, Rui
dc.contributor.authorFaria, Brígida Mónica
dc.contributor.authorReis, Luís Paulo
dc.contributor.authorMoreira, Pedro Miguel
dc.date.accessioned2019-07-05T14:03:52Z
dc.date.available2019-07-05T14:03:52Z
dc.date.issued2016
dc.description.abstractIn recent years Serious Games have evolved substantially, solving problems in diverse areas. In particular, in Cognitive Rehabilitation, Serious Games assume a relevant role. Traditional cognitive therapies are often considered repetitive and discouraging for patients and Serious Games can be used to create more dynamic rehabilitation processes, holding patients' attention throughout the process and motivating them during their road to recovery. This paper reviews Serious Games and user interfaces in rehabilitation area and details a Serious Games platform for Cognitive Rehabilitation that includes a set of features such as: natural and multimodal user interfaces and social features (competition, collaboration, and handicapping) which can contribute to augment the motivation of patients during the rehabilitation process. The web platform was tested with healthy subjects. Results of this preliminary evaluation show the motivation and the interest of the participants by playing the games.pt_PT
dc.description.versioninfo:eu-repo/semantics/publishedVersionpt_PT
dc.identifier.citationRego, P. A., Rocha, R., Faria, B. M., Reis, L. P., & Moreira, P. M. (2017). A Serious Games Platform for Cognitive Rehabilitation with Preliminary Evaluation. Journal of Medical Systems, 41(1), 10. https://doi.org/10.1007/s10916-016-0656-5
dc.identifier.doi10.1007/s10916-016-0656-5pt_PT
dc.identifier.urihttp://hdl.handle.net/10400.22/14272
dc.language.isoengpt_PT
dc.peerreviewedyespt_PT
dc.publisherSpringerpt_PT
dc.relationPEst-UID/CEC/00319/2015pt_PT
dc.relationPEst-UID/CEC/00027/2015pt_PT
dc.relation.publisherversionhttps://link.springer.com/article/10.1007/s10916-016-0656-5pt_PT
dc.subjectCognition Disorderspt_PT
dc.subjectEye Movementspt_PT
dc.subjectFacial Expressionpt_PT
dc.subjectHumanspt_PT
dc.subjectInterpersonal Relationspt_PT
dc.subjectMotivationpt_PT
dc.subjectPattern Recognition, Automatedpt_PT
dc.subjectSpeech Recognition Softwarept_PT
dc.subjectUser-Computer Interfacept_PT
dc.subjectMovementpt_PT
dc.subjectVideo Gamespt_PT
dc.titleA Serious Games Platform for Cognitive Rehabilitation with Preliminary Evaluationpt_PT
dc.typejournal article
dspace.entity.typePublication
oaire.citation.issue1pt_PT
oaire.citation.startPage10pt_PT
oaire.citation.titleJournal of Medical Systemspt_PT
oaire.citation.volume41pt_PT
person.familyNameFaria
person.givenNameBrigida Monica
person.identifierR-000-T1F
person.identifier.ciencia-id0D1F-FB5E-55E4
person.identifier.orcid0000-0003-2102-3407
person.identifier.ridC-6649-2012
person.identifier.scopus-author-id6506476517
rcaap.rightsopenAccesspt_PT
rcaap.typearticlept_PT
relation.isAuthorOfPublication85832a40-7ef9-431a-be0c-78b45ebbae86
relation.isAuthorOfPublication.latestForDiscovery85832a40-7ef9-431a-be0c-78b45ebbae86

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