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Abstract(s)
A projeção interativa sobre superfícies como paredes resulta de imagens projetadas sobre as mesmas, independentemente de se tratar de uma superfície regular ou irregular, e reage normalmente à interação dos utilizadores. Trata-se do recurso a tecnologias contemporâneas, na maioria das vezes baseada em sensores de movimento e câmaras, sendo muito utilizadas em eventos ou personalização de ambientes. Ainda que as paredes interativas sejam altamente personalizáveis, foi possível constatar que ainda existem tipos de interação, nomeadamente a interação controlada pela voz, que não estão suficientemente explorados. O principal problema identificado é a necessidade de encontrar mecanismos que permitam proporcionar a interação destes ambientes, não apenas por gestos, mas também por comandos de voz. Assim, foi realizado um estudo e desenvolvida uma solução protótipo que permita colmatar as lacunas identificadas, assim como provar a viabilidade de uma solução desta natureza. A solução desenvolvida permite criar e animar objetos através de comandos de voz, assim como uma série de edições e funcionalidades de gestão de projetos. Tudo isto utilizando tecnologias contemporâneas, que permitam uma distribuição e instalação simples e com uma grande compatibilidade de equipamentos.
Interactive projection on surfaces such as walls results from images projected onto them, regardless of whether it is a regular or irregular surface, and it usually reacts to the user’s interaction. It is the use of contemporary technologies, most often based on motion sensors and cameras, being widely used in events or personalization of environments. Although interactive walls are highly customizable, it was possible to verify that there are still types of interaction, namely voice-controlled interaction, which is not sufficiently explored. The main problem identified is the need to find mechanisms that allow interaction in these environments, not only through gestures, but also through voice commands. Thus, a study was carried out and a prototype solution was developed that allows filling the identified gaps, as well as proving the feasibility of a solution of this nature. The developed solution allows the creation and animation of objects through voice commands, as well as several editions and project management features. All this using contemporary technologies, which allows for a simple distribution and installation and with a great compatibility of equipment.
Interactive projection on surfaces such as walls results from images projected onto them, regardless of whether it is a regular or irregular surface, and it usually reacts to the user’s interaction. It is the use of contemporary technologies, most often based on motion sensors and cameras, being widely used in events or personalization of environments. Although interactive walls are highly customizable, it was possible to verify that there are still types of interaction, namely voice-controlled interaction, which is not sufficiently explored. The main problem identified is the need to find mechanisms that allow interaction in these environments, not only through gestures, but also through voice commands. Thus, a study was carried out and a prototype solution was developed that allows filling the identified gaps, as well as proving the feasibility of a solution of this nature. The developed solution allows the creation and animation of objects through voice commands, as well as several editions and project management features. All this using contemporary technologies, which allows for a simple distribution and installation and with a great compatibility of equipment.
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Keywords
Parede interativa Projeção interativa Reconhecimento de voz Interactive wall Interactive projection Speech recognition