Repository logo
 
Loading...
Thumbnail Image
Publication

Gamification of learning activities with the Odin service

Use this identifier to reference this record.
Name:Description:Size:Format: 
ART_RicardoQueiros_2016_1.pdf233.13 KBAdobe PDF Download

Advisor(s)

Abstract(s)

Existing gamification services have features that preclude their use by e-learning tools. Odin is a gamification service that mimics the API of state-of-theart services without these limitations. This paper presents Odin as a gamification service for learning activities, describes its role in an e-learning system architecture requiring gamification, and details its implementation. The validation of Odin involved the creation of a small e-learning game, integrated in a Learning Management System (LMS) using the Learning Tools Interoperability (LTI) specification. Odin was also integrated in an e-learning tool that provides formative assessment in online and hybrid courses in an adaptive and engaging way.

Description

Keywords

Gamification E-Learning Game services Interoperability

Citation

Research Projects

Organizational Units

Journal Issue

Publisher

ComSIS Consortium

CC License

Altmetrics