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Abstract(s)
Atualmente, é percetível que o património cultural enfrenta ameaças e, consequentemente, testemunhamos a perda de registos do nosso passado, muitas vezes de forma irrecuperável. Os recentes avanços tecnológicos proporcionaram o desenvolvimento de
novas formas de documentação e visualização do património cultural, nomeadamente
através de meios digitais e ambientes virtuais. Este projeto procura explorar precisamente o potencial dos ambientes virtuais para recriar o património cultural de uma
forma imersiva. Desta forma, pretende-se combinar várias técnicas e tecnologias para
reconstruir um exemplar de património cultural já inexistente. Tendo como objetivo a
criação de uma narrativa interativa em realidade virtual em 3D combinando animação
com captura de movimento, pretende-se proporcionar aos visitantes uma experiência
imersiva ao passado. Consiste no desenvolvimento de um ambiente virtual de um monumento arqueológico de Viana do Castelo nomeadamente o Forte do Cão, sendo este
um monumento fundamental na defesa naval desta cidade no século XVII.
Este projeto tem como objetivo principal a recriação do ambiente de um monumento
cultural no passado, em particular do Forte do Cão, através de uma narrativa interativa em realidade virtual, demonstrando ao participante o funcionamento do forte na
época da sua utilização.
Today, it is clear that cultural heritage is facing threats and, as a result, we are witnessing the loss of records of our past, often irrecoverably. Recent technological advances have led to the development of new ways of documenting and visualizing cultural heritage, particularly through digital media and virtual environments. This project seeks to exploit precisely the potential of virtual environments to recreate cultural heritage in an immersive way. In this way, it aims to combine various techniques and technologies to reconstruct an example of cultural heritage that no longer exists. The aim is to create an interactive narrative in 3D virtual reality, combining animation with motion capture, to provide visitors with an immersive experience of the past. It consists of developing a virtual environment of an archaeological monument in Viana do Castelo, namely the Forte do Cão, which was a key monument in the naval defense of this city in the 17th century. The main objective of this project is to recreate the environment of a cultural monument in the past, in particular the Forte do Cão, through an interactive virtual reality narrative, showing the participant how the fort functioned at the time it was used.
Today, it is clear that cultural heritage is facing threats and, as a result, we are witnessing the loss of records of our past, often irrecoverably. Recent technological advances have led to the development of new ways of documenting and visualizing cultural heritage, particularly through digital media and virtual environments. This project seeks to exploit precisely the potential of virtual environments to recreate cultural heritage in an immersive way. In this way, it aims to combine various techniques and technologies to reconstruct an example of cultural heritage that no longer exists. The aim is to create an interactive narrative in 3D virtual reality, combining animation with motion capture, to provide visitors with an immersive experience of the past. It consists of developing a virtual environment of an archaeological monument in Viana do Castelo, namely the Forte do Cão, which was a key monument in the naval defense of this city in the 17th century. The main objective of this project is to recreate the environment of a cultural monument in the past, in particular the Forte do Cão, through an interactive virtual reality narrative, showing the participant how the fort functioned at the time it was used.
Description
Trabalho de projeto
Keywords
Património cultural Realidade virtual Interatividade e narrativas interativas Cultural heritage Virtual reality Interactivity and interactive narratives