| Nome: | Descrição: | Tamanho: | Formato: | |
|---|---|---|---|---|
| 211.42 KB | Adobe PDF |
Orientador(es)
Resumo(s)
Existing gamification services have features that preclude
their use by e-learning tools. Odin is a gamification service that mimics the API of state-of-the-art services without these limitations. This paper describes Odin, its role in an e-learning system architecture requiring gamification, and details its implementation. The validation of Odin involved the creation of a small e-learning game, integrated in a Learning Management System (LMS) using the Learning Tools Interoperability (LTI) specification.
Descrição
Palavras-chave
Gamification E-learning Game services Interoperability
