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Advisor(s)
Abstract(s)
In this paper we present a user-centered interface for a scheduling
system. The purpose of this interface is to provide graphical and interactive
ways of defining a scheduling problem. To create such user interface an
evaluation-centered user interaction development method was adopted: the star
life cycle. The created prototype comprises the Task Module and the
Scheduling Problem Module. The first one allows users to define a sequence of
operations, i.e., a task. The second one enables a scheduling problem definition,
which consists in a set of tasks. Both modules are equipped with a set of real
time validations to assure the correct definition of the necessary data input for
the scheduling module of the system. The usability evaluation allowed us to
measure the ease of interaction and observe the different forms of interaction
provided by each participant, namely the reactions to the real time validation
mechanism.
Description
Keywords
Scheduling systems Human-computer interaction User interface development
Pedagogical Context
Citation
Publisher
Springer Berlin Heidelberg
