Browsing by Author "Couto, Manuel Bento Barbosa do"
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- Virtual Reality Applied to Welder TrainingPublication . Couto, Manuel Bento Barbosa do; Silva, Manuel Fernando dos Santos SilvaWelding is a challenging, risky, and time-consuming profession. Recently, there has been a documented shortage of trained welders, and as a result, the market is pushing for an increase in the rate at which new professionals are trained. To address this growing demand, training institutions are exploring alternative methods to train future professionals with the goals of improving learner retention of information, shortening training periods, and lowering associated expenses. The emergence of virtual reality technologies has led to initiatives to explore their potential for welding training. Multiple studies have suggested that virtual reality training delivers comparable, or even superior, results when compared to more conventional approaches, with shorter training times and reduced costs in consumables. Additionally, virtual reality allows trainees to try out different approaches to their work. The primary goal of this dissertation is to develop a virtual reality welding simulator. To achieve this objective effectively, the creation of a classification system capable of identifying the simulator’s key characteristics becomes imperative. Therefore, the secondary objective of this thesis is to develop a classification system for the accurate evaluation and comparison of virtual reality welding simulators. Regarding the virtual reality welding simulation, the HTC VIVE Pro 2 virtual reality equipment was employed, to transfer the user’s action from the physical to the virtual world. Within this virtual environment, it was introduced a suite of welding tools and integrated a Smoothed Particle Hydrodynamics simulator to mimic the weld creation. After conducting comprehensive testing that revealed certain limitations in welding quality and in the simulator performance, the project opted to incorporate a Computational Fluid Dynamics (CFD) simulator. The development of the CFD simulator proved to be a formidable challenge, and regrettably, its complete implementation was unattainable. Nevertheless, the project delved into three distinct grid architectures, from these, the dynamic grid was ultimately implemented. It also proficiently integrated two crucial solvers for the Navier-Stokes equations. These functions were implemented in the Graphics Processing Unit (GPU), to improve their efficiency. Upon comparing GPU and Central Processing Unit (CPU) performance, the project highlighted the substantial computational advantages of GPUs and the advantages it brings to fluid simulations.