Statistics for Evaluation of Implementation of Gamification, Game-Based Learning, and Active Methodologies to the Flipped Classroom Model
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Evaluation of Implementation of Gamification, Game-Based Learning, and Active Methodologies to the Flipped Classroom Model | 20 |
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January 2025 | 0 |
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05_Evaluation of Implementation of Gamification.pdf(legacy) | 131 |
05_Evaluation of Implementation of Gamification.pdf | 19 |
DM_Liliana Ferrreira.pdf(legacy) | 1 |
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