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Advisor(s)
Abstract(s)
Several Web-based on-line judges or on-line programming trainers have been developed in order to
allow students to train their programming skills. However, their pedagogical functionalities in the
learning of programming have not been clearly defined. EduJudge is a project which aims to integrate the
“UVA On-line Judge”, an existing on-line programming trainer with an important number of problems
and users, into an effective educational environment consisting of the e-learning platform Moodle and
the competitive learning tool QUESTOURnament. The result is the EduJudge system which allows
teachers to apply different pedagogical approaches using a proven e-learning platform, makes problems
easy to search through an effective search engine, and provides an automated evaluation of the solutions
submitted to these problems. The final objective is to provide new learning strategies to motivate
students and present programming as an easy and attractive challenge. EduJudge has been tried and
tested in three algorithms and programming courses in three different Engineering degrees. The
students’ motivation and satisfaction levels were analysed alongside the effects of the EduJudge system
on students’ academic outcomes. Results indicate that both students and teachers found that among
other multiple benefits the EduJudge system facilitates the learning process. Furthermore, the experi-
ment also showed an improvement in students’ academic outcomes. It must be noted that the students’
level of satisfaction did not depend on their computer skills or their gender.
Description
Keywords
Distributed learning environments Interactive learning environments Programming and programming languages Teaching/learning strategies
Citation
Verdú, E., Regueras, L., Verdú, M., Leal, J.P., Castro, J.P. and Queirós, R. (2012).
Computers & Education, 58:1, 1-10. DOI: 10.1016/j.compedu.2011.08.015
Publisher
Elsevier