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Urban Exploration Game – An EPS@ISEP 2022 Project

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Abstract(s)

Tourists nowadays tend to avoid tourist traps and are looking for engaging ways to explore cities in the limited time they have. Standard options to explore cities seldom offer a combination between efficiency and fun. Furthermore, a search for an exploration city app returns an unlimited supply of lookalike websites and apps, all claiming to be the best. This paper reports the development of QRioCity, an efficient and exciting way to explore cities, by the ``Dragonics'' student team. QRioCity offers users the option to sign up for a playful tour through the city of Porto using a public kiosk with an interactive touchscreen. There is no limit to the number of teams playing simultaneously nor there is need to provide personal data. The teams are led through the city using clues and are proposed assignments, like scanning QR codes, to earn points. At the end of the game, every team receives discount coupons for local shops or stores depending on their score, even when they play alone. This way QRioCity helps tourists enjoying the local city life while offering municipalities a chance to strengthen their local economy.

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European Project Semester Gamification Tourism Smart Cities Web Development

Citation

Blaschke, L. et al. (2023). Urban Exploration Game – An EPS@ISEP 2022 Project. In: García-Peñalvo, F.J., García-Holgado, A. (eds) Proceedings TEEM 2022: Tenth International Conference on Technological Ecosystems for Enhancing Multiculturality. TEEM 2022. Lecture Notes in Educational Technology. Springer, Singapore. https://doi.org/10.1007/978-981-99-0942-1_61

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