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Advisor(s)
Abstract(s)
Mobile devices are embedded systems with very limited capacities that
need to be considered when developing a client-server application, mainly due to
technical, ergonomic and economic implications to the mobile user. With the increasing
popularity of mobile computing, many developers have faced problems
due to low performance of devices. In this paper, we discuss how to optimize and
create client-server applications for in wireless/mobile environments, presenting
techniques to improve overall performance.
Description
Keywords
Mobile applications Distributed environments Communications
Citation
Publisher
IOS Press