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Orientador(es)
Resumo(s)
Mobile devices are embedded systems with very limited capacities that
need to be considered when developing a client-server application, mainly due to
technical, ergonomic and economic implications to the mobile user. With the increasing
popularity of mobile computing, many developers have faced problems
due to low performance of devices. In this paper, we discuss how to optimize and
create client-server applications for in wireless/mobile environments, presenting
techniques to improve overall performance.
Descrição
Palavras-chave
Mobile applications Distributed environments Communications
Contexto Educativo
Citação
Editora
IOS Press
