Publication
TimeMesh – a serious game for european citizenship
dc.contributor.author | Baptista, Ricardo | |
dc.contributor.author | Carvalho, Carlos Vaz de | |
dc.date.accessioned | 2014-01-22T11:07:14Z | |
dc.date.available | 2014-01-22T11:07:14Z | |
dc.date.issued | 2013 | |
dc.description.abstract | Serious games are games where the entertainment aspect is not the most relevant motivation or objective. TimeMesh is an online, multi-language, multiplayer, collaborative and social game platform for sharing and acquiring knowledge of the history of European regions. As such it is a serious game with educational characteristics. This article evaluates the use of TimeMesh with students of 13 and 14 years-old. It shows that this game is already a significant learning tool about European citizenship. | por |
dc.identifier.doi | 10.4108/trans.gbl.01-06.2013.e2 | pt_PT |
dc.identifier.uri | http://hdl.handle.net/10400.22/3419 | |
dc.language.iso | eng | por |
dc.peerreviewed | yes | por |
dc.publisher | ICST | por |
dc.relation.ispartofseries | EAI Endorsed Transactions on Game Based Learning; Vol. 13, Issue 01-12 | |
dc.relation.publisherversion | http://eudl.eu/doi/10.4108/trans.gbl.01-06.2013.e2 | por |
dc.subject | Serious games | por |
dc.subject | Game-based learning | por |
dc.subject | Adventure games | por |
dc.subject | History | por |
dc.subject | Europe | por |
dc.title | TimeMesh – a serious game for european citizenship | por |
dc.type | journal article | |
dspace.entity.type | Publication | |
oaire.citation.endPage | 7 | por |
oaire.citation.issue | Issue 01-12 | |
oaire.citation.startPage | 1 | por |
oaire.citation.title | EAI Endorsed Transactions on Game Based Learning | por |
oaire.citation.volume | Vol. 13 | |
rcaap.rights | openAccess | por |
rcaap.type | article | por |