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TimeMesh – a serious game for european citizenship

dc.contributor.authorBaptista, Ricardo
dc.contributor.authorCarvalho, Carlos Vaz de
dc.date.accessioned2014-01-22T11:07:14Z
dc.date.available2014-01-22T11:07:14Z
dc.date.issued2013
dc.description.abstractSerious games are games where the entertainment aspect is not the most relevant motivation or objective. TimeMesh is an online, multi-language, multiplayer, collaborative and social game platform for sharing and acquiring knowledge of the history of European regions. As such it is a serious game with educational characteristics. This article evaluates the use of TimeMesh with students of 13 and 14 years-old. It shows that this game is already a significant learning tool about European citizenship.por
dc.identifier.doi10.4108/trans.gbl.01-06.2013.e2pt_PT
dc.identifier.urihttp://hdl.handle.net/10400.22/3419
dc.language.isoengpor
dc.peerreviewedyespor
dc.publisherICSTpor
dc.relation.ispartofseriesEAI Endorsed Transactions on Game Based Learning; Vol. 13, Issue 01-12
dc.relation.publisherversionhttp://eudl.eu/doi/10.4108/trans.gbl.01-06.2013.e2por
dc.subjectSerious gamespor
dc.subjectGame-based learningpor
dc.subjectAdventure gamespor
dc.subjectHistorypor
dc.subjectEuropepor
dc.titleTimeMesh – a serious game for european citizenshippor
dc.typejournal article
dspace.entity.typePublication
oaire.citation.endPage7por
oaire.citation.issueIssue 01-12
oaire.citation.startPage1por
oaire.citation.titleEAI Endorsed Transactions on Game Based Learningpor
oaire.citation.volumeVol. 13
rcaap.rightsopenAccesspor
rcaap.typearticlepor

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