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i-GAME: an implicit GTS allocation mechanism in IEEE 802.15.4 for time-sensitive wireless sensor networks

dc.contributor.authorKoubâa, Anis
dc.contributor.authorAlves, Mário
dc.contributor.authorTovar, Eduardo
dc.date.accessioned2014-02-21T11:02:30Z
dc.date.available2014-02-21T11:02:30Z
dc.date.issued2006
dc.description.abstractThe IEEE 802.15.4 Medium Access Control (MAC) protocol is an enabling technology for time sensitive wireless sensor networks thanks to its Guaranteed-Time Slot (GTS) mechanism in the beacon-enabled mode. However, the protocol only supports explicit GTS allocation, i.e. a node allocates a number of time slots in each superframe for exclusive use. The limitation of this explicit GTS allocation is that GTS resources may quickly disappear, since a maximum of seven GTSs can be allocated in each superframe, preventing other nodes to benefit from guaranteed service. Moreover, the GTSs may be only partially used, resulting in wasted bandwidth. To overcome these limitations, this paper proposes i-GAME, an implicit GTS Allocation Mechanism in beacon-enabled IEEE 802.15.4 networks. The allocation is based on implicit GTS allocation requests, taking into account the traffic specifications and the delay requirements of the flows. The i-GAME approach enables the use of a GTS by multiple nodes, while all their (delay, bandwidth) requirements are still satisfied. For that purpose, we propose an admission control algorithm that enables to decide whether to accept a new GTS allocation request or not, based not only on the remaining time slots, but also on the traffic specifications of the flows, their delay requirements and the available bandwidth resources. We show that our proposal improves the bandwidth utilization compared to the explicit allocation used in the IEEE 802.15.4 protocol standard. We also present some practical considerations for the implementation of i-GAME, ensuring backward compatibility with the IEEE 801.5.4 standard with only minor add-ons.por
dc.description.sponsorshipThis work was partially funded by FCT under CISTER research unit (UI608).por
dc.identifier.doi10.1109/ECRTS.2006.13pt_PT
dc.identifier.isbn0-7695-2619-5
dc.identifier.issn1068-3070
dc.identifier.urihttp://hdl.handle.net/10400.22/4022
dc.language.isoengpor
dc.peerreviewedyespor
dc.publisherIEEEpor
dc.relation.ispartofseriesReal-Time Systems;
dc.relation.publisherversionhttp://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=1647737&tag=1por
dc.titlei-GAME: an implicit GTS allocation mechanism in IEEE 802.15.4 for time-sensitive wireless sensor networkspor
dc.typeconference object
dspace.entity.typePublication
oaire.citation.conferencePlaceDresdenpor
oaire.citation.title18th Euromicro Conference on Real-Time Systemspor
person.familyNameAlves
person.familyNameTovar
person.givenNameMário
person.givenNameEduardo
person.identifier.ciencia-idAF1F-9295-B9BC
person.identifier.ciencia-id6017-8881-11E8
person.identifier.orcid0000-0002-6139-6542
person.identifier.orcid0000-0001-8979-3876
person.identifier.scopus-author-id35087936300
person.identifier.scopus-author-id7006312557
rcaap.rightsclosedAccesspor
rcaap.typeconferenceObjectpor
relation.isAuthorOfPublicationd57f1f55-77df-41d2-9da7-a27d4c0a8db4
relation.isAuthorOfPublication80b63d8a-2e6d-484e-af3c-55849d0cb65e
relation.isAuthorOfPublication.latestForDiscovery80b63d8a-2e6d-484e-af3c-55849d0cb65e

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