Repository logo
 
Publication

A reinvented education in Business and accounting using a GBL approach for soft skills

dc.contributor.authorBastos, Susana
dc.contributor.authorMoreira Silva, Manuel
dc.contributor.authorPoza-Lujan, Jose-Luis
dc.date.accessioned2021-05-20T10:05:12Z
dc.date.available2021-05-20T10:05:12Z
dc.date.issued2020
dc.description.abstractThe vulnerable, dynamic and digitalizing working environments of the 2020s obviously propose new types of ‘newcomer’ skills. The character of these ‘soft skills’ is inherent, whereby their learning forms a challenge for educators. Researchers around the world are on the same question: how to make the learning tools and rebuilt the classroom (virtual and face-to-face) in order to cope with this digital generation? This change needs to incorporate new Skills; these skills, called Core Skills, are changing the way to teach and to learn. Motivation is the essential key to have in mind. Creating mind-sets under a strong cognitive engagement is education for the future of professionals. Gamification, Game-Based Learning (GBL), Simulations, Virtual classrooms, digital platforms with contents and many other methods are in use all around the world to change, with motivation, the perspective of students towards their own learning path. The VUCA (volatility, uncertainty, complexity and ambiguity) world brought Higher Education Institutions the discussion of the future for an education of excellence. This article intends to present a case study as a solution to combine Simulation and GBL to promote the Core Skills that students and teachers need to achieve success on the process of teaching and learning. The solution is innovative due to the main scope: the perfect connection of humanity and empathy through the use of Simulation-GBL in higher educational institutions.pt_PT
dc.description.versioninfo:eu-repo/semantics/publishedVersionpt_PT
dc.identifier.doi10.34190/GBL.20.047pt_PT
dc.identifier.urihttp://hdl.handle.net/10400.22/17967
dc.language.isoporpt_PT
dc.publisherAcademic Conferences International Limitedpt_PT
dc.subjectGame-based learningpt_PT
dc.subjectAccounting educationpt_PT
dc.subjectCore skillspt_PT
dc.subjectPersonalized learningpt_PT
dc.titleA reinvented education in Business and accounting using a GBL approach for soft skillspt_PT
dc.typejournal article
dspace.entity.typePublication
oaire.citation.endPageXIIpt_PT
oaire.citation.startPage55pt_PT
person.familyNameBastos
person.familyNameSilva
person.familyNamePoza-Lujan
person.givenNameSusana
person.givenNameManuel
person.givenNameJose-Luis
person.identifier1194286
person.identifier2295553
person.identifier.ciencia-id5D1B-7F24-24D2
person.identifier.ciencia-id7619-C207-CDB4
person.identifier.orcid0000-0001-9442-1348
person.identifier.orcid0000-0002-5966-4229
person.identifier.orcid0000-0003-2450-9920
person.identifier.ridE-9747-2019
person.identifier.ridR-9753-2016
person.identifier.ridK-7141-2014
person.identifier.scopus-author-id7403410875
person.identifier.scopus-author-id23480217100
rcaap.rightsopenAccesspt_PT
rcaap.typearticlept_PT
relation.isAuthorOfPublication212b051f-0096-4355-b6a2-49cd4f95c93d
relation.isAuthorOfPublication7fea1d68-a6fd-4f32-bd8a-fdc11630889f
relation.isAuthorOfPublicationbebcf654-c059-41f9-a686-0402253c11b9
relation.isAuthorOfPublication.latestForDiscovery7fea1d68-a6fd-4f32-bd8a-fdc11630889f

Files

Original bundle
Now showing 1 - 1 of 1
No Thumbnail Available
Name:
1d31487c7971a76b06b26540a80ceb20.pdf
Size:
834.43 KB
Format:
Adobe Portable Document Format