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A Cloud Based Disaster Management System

dc.contributor.authorCheikhrouhou, Omar
dc.contributor.authorKoubaa, Anis
dc.contributor.authorZarrad, Anis
dc.date.accessioned2020-02-19T14:36:49Z
dc.date.available2020-02-19T14:36:49Z
dc.date.issued2020
dc.description.abstractThe combination of wireless sensor networks (WSNs) and 3D virtual environments opens a new paradigm for their use in natural disaster management applications. It is important to have a realistic virtual environment based on datasets received from WSNs to prepare a backup rescue scenario with an acceptable response time. This paper describes a complete cloud-based system that collects data from wireless sensor nodes deployed in real environments and then builds a 3D environment in near real-time to reflect the incident detected by sensors (fire, gas leaking, etc.). The system’s purpose is to be used as a training environment for a rescue team to develop various rescue plans before they are applied in real emergency situations. The proposed cloud architecture combines 3D data streaming and sensor data collection to build an efficient network infrastructure that meets the strict network latency requirements for 3D mobile disaster applications. As compared to other existing systems, the proposed system is truly complete. First, it collects data from sensor nodes and then transfers it using an enhanced Routing Protocol for Low-Power and Lossy Networks (RLP). A 3D modular visualizer with a dynamic game engine was also developed in the cloud for near-real time 3D rendering. This is an advantage for highly-complex rendering algorithms and less powerful devices. An Extensible Markup Language (XML) atomic action concept was used to inject 3D scene modifications into the game engine without stopping or restarting the engine. Finally, a multi-objective multiple traveling salesman problem (AHP-MTSP) algorithm is proposed to generate an efficient rescue plan by assigning robots and multiple unmanned aerial vehicles to disaster target locations, while minimizing a set of predefined objectives that depend on the situation. The results demonstrate that immediate feedback obtained from the reconstructed 3D environment can help to investigate what–if scenarios, allowing for the preparation of effective rescue plans with an appropriate management effort.pt_PT
dc.description.versioninfo:eu-repo/semantics/publishedVersionpt_PT
dc.identifier.doi10.3390/jsan9010006pt_PT
dc.identifier.issn2224-2708
dc.identifier.urihttp://hdl.handle.net/10400.22/15491
dc.language.isoengpt_PT
dc.peerreviewedyespt_PT
dc.publisherMDPIpt_PT
dc.relation.publisherversionhttps://www.mdpi.com/2224-2708/9/1/6pt_PT
dc.subjectRLPpt_PT
dc.subjectWireless sensor networkspt_PT
dc.subjectCloud computingpt_PT
dc.subjectDisaster managementpt_PT
dc.subjectSmart 3D virtual environmentpt_PT
dc.subjectTraveling salesman problempt_PT
dc.titleA Cloud Based Disaster Management Systempt_PT
dc.typejournal article
dspace.entity.typePublication
oaire.citation.endPage23pt_PT
oaire.citation.issue1pt_PT
oaire.citation.startPage1pt_PT
oaire.citation.titleJournal of Sensor and Actuator Networkspt_PT
oaire.citation.volume9pt_PT
person.familyNamecheikhrouhou
person.familyNameKoubaa
person.givenNameomar
person.givenNameAnis
person.identifier989131
person.identifier.ciencia-idCA19-2399-D94A
person.identifier.orcid0000-0002-9898-3898
person.identifier.orcid0000-0003-3787-7423
person.identifier.scopus-author-id15923354900
rcaap.rightsopenAccesspt_PT
rcaap.typearticlept_PT
relation.isAuthorOfPublication09fb7bcf-ad9c-4fdf-9dee-dbfc2baf91ab
relation.isAuthorOfPublication0337d7df-5f77-46a4-8269-83d14bd5ea6b
relation.isAuthorOfPublication.latestForDiscovery09fb7bcf-ad9c-4fdf-9dee-dbfc2baf91ab

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