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A mobile robot platform for open learning based on serious games and remote laboratories

dc.contributor.authorIturrate, Iñigo
dc.contributor.authorMartín, Gustavo
dc.contributor.authorGarcia-Zúbia, Javier
dc.contributor.authorAngulo, Ignacio
dc.contributor.authorDziabenko, Olga
dc.contributor.authorOrduña, Pablo
dc.contributor.authorAlves, Gustavo R.
dc.contributor.authorFidalgo, André Vaz
dc.date.accessioned2014-04-01T15:46:13Z
dc.date.available2014-04-01T15:46:13Z
dc.date.issued2013
dc.description.abstractWithin the pedagogical community, Serious Games have arisen as a viable alternative to traditional course-based learning materials. Until now, they have been based strictly on software solutions. Meanwhile, research into Remote Laboratories has shown that they are a viable, low-cost solution for experimentation in an engineering context, providing uninterrupted access, low-maintenance requirements, and a heightened sense of reality when compared to simulations. This paper will propose a solution where both approaches are combined to deliver a Remote Laboratory-based Serious Game for use in engineering and school education. The platform for this system is the WebLab-Deusto Framework, already well-tested within the remote laboratory context, and based on open standards. The laboratory allows users to control a mobile robot in a labyrinth environment and take part in an interactive game where they must locate and correctly answer several questions, the subject of which can be adapted to educators' needs. It also integrates the Google Blockly graphical programming language, allowing students to learn basic programming and logic principles without needing to understand complex syntax.por
dc.identifier.doi10.1109/CISPEE.2013.6701970
dc.identifier.isbn978-1-4799-1219-3
dc.identifier.urihttp://hdl.handle.net/10400.22/4303
dc.language.isoengpor
dc.peerreviewedyespor
dc.publisherIEEEpor
dc.relation.ispartofseriesEngineering Education;(CISPEE) 2013
dc.relation.publisherversionhttp://ieeexplore.ieee.org/xpl/articleDetails.jsp?arnumber=6701970por
dc.subjectSTEM educationpor
dc.subjectRemote laboratoriespor
dc.subjectRobotpor
dc.subjectSerious gamespor
dc.subjectGoogle Blocklypor
dc.subjectWebLab-Deustopor
dc.titleA mobile robot platform for open learning based on serious games and remote laboratoriespor
dc.typeconference object
dspace.entity.typePublication
oaire.citation.conferencePlacePorto, Portugalpor
oaire.citation.endPage7por
oaire.citation.startPage1por
oaire.citation.title1st International Conference of the Portuguese Society for Engineering Education (CISPEE)por
person.familyNameAlves
person.familyNameFidalgo
person.givenNameGustavo
person.givenNameAndré
person.identifier150015
person.identifierR-001-F04
person.identifier.ciencia-id4210-4DF2-5206
person.identifier.ciencia-idC91D-EF99-47D9
person.identifier.orcid0000-0002-1244-8502
person.identifier.orcid0000-0003-1219-3105
person.identifier.ridI-7876-2014
person.identifier.ridR-7611-2016
person.identifier.scopus-author-id7006053908
person.identifier.scopus-author-id15922707800
rcaap.rightsclosedAccesspor
rcaap.typeconferenceObjectpor
relation.isAuthorOfPublication01800568-7eaf-41d9-b78d-cf64f7c7381d
relation.isAuthorOfPublication17a751b2-e87b-497b-b06c-9d4c6c88a4bb
relation.isAuthorOfPublication.latestForDiscovery17a751b2-e87b-497b-b06c-9d4c6c88a4bb

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