Logo do repositório
 
Miniatura indisponível
Publicação

Adaptive model for biofeedback data flows management in the design of interactive immersive environments

Utilize este identificador para referenciar este registo.
Nome:Descrição:Tamanho:Formato: 
ART_Paulo Veloso.pdf2.11 MBAdobe PDF Ver/Abrir

Orientador(es)

Resumo(s)

The interactivity of an immersive environment comes up from the relationship that is established between the user and the system. This relationship results in a set of data exchanges between human and technological actors. The real-time biofeedback devices allow to collect in real time the biodata generated by the user during the exhibition. The analysis, processing and conversion of these biodata into multimodal data allows to relate the stimuli with the emotions they trigger. This work describes an adaptive model for biofeedback data flows management used in the design of interactive immersive systems. The use of an affective algorithm allows to identify the types of emotions felt by the user and the respective intensities. The mapping between stimuli and emotions creates a set of biodata that can be used as elements of interaction that will readjust the stimuli generated by the system. The real-time interaction generated by the evolution of the user’s emotional state and the stimuli generated by the system allows him to adapt attitudes and behaviors to the situations he faces.

Descrição

Palavras-chave

Mental health and wellness Affective computing Empathy Immersive environments Augmented reality Virtual reality Electroencephalography Biofeedback Affective feedback

Contexto Educativo

Citação

Gomes, P. V., Marques, A., Donga, J., Sá, C., Correia, A., & Pereira, J. (2021). Adaptive Model for Biofeedback Data Flows Management in the Design of Interactive Immersive Environments. Applied Sciences, 11(11). https://doi.org/10.3390/app11115067

Projetos de investigação

Unidades organizacionais

Fascículo