Utilize este identificador para referenciar este registo: http://hdl.handle.net/10400.22/5104
Título: CodeSkelGen: a program skeleton generator
Autor: Queirós, Ricardo
Palavras-chave: Code generation
Programming languages
Data: 2013
Editora: Schloss Dagstuhl
Resumo: Existent computer programming training environments help users to learn programming by solving problems from scratch. Nevertheless, initiating the resolution of a program can be frustrating and demotivating if the student does not know where and how to start. Skeleton programming facilitates a top-down design approach, where a partially functional system with complete high level structures is available, so the student needs only to progressively complete or update the code to meet the requirements of the problem. This paper presents CodeSkelGen - a program skeleton generator. CodeSkelGen generates skeleton or buggy Java programs from a complete annotated program solution provided by the teacher. The annotations are formally described within an annotation type and processed by an annotation processor. This processor is responsible for a set of actions ranging from the creation of dummy methods to the exchange of operator types included in the source code. The generator tool will be included in a learning environment that aims to assist teachers in the creation of programming exercises and to help students in their resolution.
Peer review: yes
URI: http://hdl.handle.net/10400.22/5104
DOI: 10.4230/OASIcs.SLATE.2013.145
Aparece nas colecções:ESEIG - INF - Comunicações em eventos científicos

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